近年来,以用户为中心的应用程序有所增长,这些应用程序需要在低数据制度中跨任务进行有效的知识转移。一个示例是个性化,通过学习少量属于特定用户的标记数据,可以调整一个预处理的系统。这种设置需要在低计算复杂性下高精度,因此准确性的帕累托前沿与适应性成本起着至关重要的作用。在本文中,我们将在几个摄影图像分类设置中推动此帕累托前沿,并具有两个关键的贡献:(i)一个称为上下文挤压和兴奋(案例)的新型自适应块,该块在新任务上调整了预处理的神经网络,以显着通过用户数据(上下文)的单个正向通过,以及(ii)基于称为大写的坐标培训协议(II)的混合训练协议,以提高性能,该协议利用了元训练的情况块和微调例程,以进行有效的适应。大写在VTAB+MD的26个数据集和充满挑战的现实世界个性化基准(Orbit)上,相对于元学习者的新最先进的准确性(轨道),从而通过领先的微调方法缩小了差距自适应成本较低的数量级。
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现代的深度学习系统越来越多地部署在个性化和联合学习等情况下,需要支持i)学习少量数据,ii)沟通有效的分布式培训协议。在这项工作中,我们开发了胶片转移(FIT),该胶片在图像分类设置中满足了这些要求。 FIT使用自动配置的幼稚贝叶斯分类器在固定的主链上,该主链在大型图像数据集上仔细考虑。参数有效膜层用于调节主链,从而为下游任务塑造表示形式。该网络通过情节微调协议进行培训。该方法是参数效率的,这对于能够实现几次学习,廉价的个性化模型更新以及沟通有效的联合学习的关键。我们尝试适合各种下游数据集,并表明它可以比最先进的大型转移(位)算法在低射击和挑战性的VTAB-1K基准上获得更好的分类准确性,该算法的精度少于1%可更新参数。最后,我们证明了在分布式低弹药应用中拟合的参数效率,包括模型个性化和联合学习,其中模型更新大小是重要的性能指标。
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Modern machine learning methods including deep learning have achieved great success in predictive accuracy for supervised learning tasks, but may still fall short in giving useful estimates of their predictive uncertainty. Quantifying uncertainty is especially critical in real-world settings, which often involve input distributions that are shifted from the training distribution due to a variety of factors including sample bias and non-stationarity. In such settings, well calibrated uncertainty estimates convey information about when a model's output should (or should not) be trusted. Many probabilistic deep learning methods, including Bayesian-and non-Bayesian methods, have been proposed in the literature for quantifying predictive uncertainty, but to our knowledge there has not previously been a rigorous largescale empirical comparison of these methods under dataset shift. We present a largescale benchmark of existing state-of-the-art methods on classification problems and investigate the effect of dataset shift on accuracy and calibration. We find that traditional post-hoc calibration does indeed fall short, as do several other previous methods. However, some methods that marginalize over models give surprisingly strong results across a broad spectrum of tasks.
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With the advent of deep neural networks, learning-based approaches for 3D reconstruction have gained popularity. However, unlike for images, in 3D there is no canonical representation which is both computationally and memory efficient yet allows for representing high-resolution geometry of arbitrary topology. Many of the state-of-the-art learningbased 3D reconstruction approaches can hence only represent very coarse 3D geometry or are limited to a restricted domain. In this paper, we propose Occupancy Networks, a new representation for learning-based 3D reconstruction methods. Occupancy networks implicitly represent the 3D surface as the continuous decision boundary of a deep neural network classifier. In contrast to existing approaches, our representation encodes a description of the 3D output at infinite resolution without excessive memory footprint. We validate that our representation can efficiently encode 3D structure and can be inferred from various kinds of input. Our experiments demonstrate competitive results, both qualitatively and quantitatively, for the challenging tasks of 3D reconstruction from single images, noisy point clouds and coarse discrete voxel grids. We believe that occupancy networks will become a useful tool in a wide variety of learning-based 3D tasks.
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Recent work has shown local convergence of GAN training for absolutely continuous data and generator distributions. In this paper, we show that the requirement of absolute continuity is necessary: we describe a simple yet prototypical counterexample showing that in the more realistic case of distributions that are not absolutely continuous, unregularized GAN training is not always convergent. Furthermore, we discuss regularization strategies that were recently proposed to stabilize GAN training. Our analysis shows that GAN training with instance noise or zerocentered gradient penalties converges. On the other hand, we show that Wasserstein-GANs and WGAN-GP with a finite number of discriminator updates per generator update do not always converge to the equilibrium point. We discuss these results, leading us to a new explanation for the stability problems of GAN training. Based on our analysis, we extend our convergence results to more general GANs and prove local convergence for simplified gradient penalties even if the generator and data distributions lie on lower dimensional manifolds. We find these penalties to work well in practice and use them to learn highresolution generative image models for a variety of datasets with little hyperparameter tuning.
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Generative neural samplers are probabilistic models that implement sampling using feedforward neural networks: they take a random input vector and produce a sample from a probability distribution defined by the network weights. These models are expressive and allow efficient computation of samples and derivatives, but cannot be used for computing likelihoods or for marginalization. The generativeadversarial training method allows to train such models through the use of an auxiliary discriminative neural network. We show that the generative-adversarial approach is a special case of an existing more general variational divergence estimation approach. We show that any f -divergence can be used for training generative neural samplers. We discuss the benefits of various choices of divergence functions on training complexity and the quality of the obtained generative models.
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Logic Mill is a scalable and openly accessible software system that identifies semantically similar documents within either one domain-specific corpus or multi-domain corpora. It uses advanced Natural Language Processing (NLP) techniques to generate numerical representations of documents. Currently it leverages a large pre-trained language model to generate these document representations. The system focuses on scientific publications and patent documents and contains more than 200 million documents. It is easily accessible via a simple Application Programming Interface (API) or via a web interface. Moreover, it is continuously being updated and can be extended to text corpora from other domains. We see this system as a general-purpose tool for future research applications in the social sciences and other domains.
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The analysis of network structure is essential to many scientific areas, ranging from biology to sociology. As the computational task of clustering these networks into partitions, i.e., solving the community detection problem, is generally NP-hard, heuristic solutions are indispensable. The exploration of expedient heuristics has led to the development of particularly promising approaches in the emerging technology of quantum computing. Motivated by the substantial hardware demands for all established quantum community detection approaches, we introduce a novel QUBO based approach that only needs number-of-nodes many qubits and is represented by a QUBO-matrix as sparse as the input graph's adjacency matrix. The substantial improvement on the sparsity of the QUBO-matrix, which is typically very dense in related work, is achieved through the novel concept of separation-nodes. Instead of assigning every node to a community directly, this approach relies on the identification of a separation-node set, which -- upon its removal from the graph -- yields a set of connected components, representing the core components of the communities. Employing a greedy heuristic to assign the nodes from the separation-node sets to the identified community cores, subsequent experimental results yield a proof of concept. This work hence displays a promising approach to NISQ ready quantum community detection, catalyzing the application of quantum computers for the network structure analysis of large scale, real world problem instances.
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The following article presents a memetic algorithm with applying deep reinforcement learning (DRL) for solving practically oriented dual resource constrained flexible job shop scheduling problems (DRC-FJSSP). In recent years, there has been extensive research on DRL techniques, but without considering realistic, flexible and human-centered shopfloors. A research gap can be identified in the context of make-to-order oriented discontinuous manufacturing as it is often represented in medium-size companies with high service levels. From practical industry projects in this domain, we recognize requirements to depict flexible machines, human workers and capabilities, setup and processing operations, material arrival times, complex job paths with parallel tasks for bill of material (BOM) manufacturing, sequence-depended setup times and (partially) automated tasks. On the other hand, intensive research has been done on metaheuristics in the context of DRC-FJSSP. However, there is a lack of suitable and generic scheduling methods that can be holistically applied in sociotechnical production and assembly processes. In this paper, we first formulate an extended DRC-FJSSP induced by the practical requirements mentioned. Then we present our proposed hybrid framework with parallel computing for multicriteria optimization. Through numerical experiments with real-world data, we confirm that the framework generates feasible schedules efficiently and reliably. Utilizing DRL instead of random operations leads to better results and outperforms traditional approaches.
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The acquisition of high-quality human annotations through crowdsourcing platforms like Amazon Mechanical Turk (MTurk) is more challenging than expected. The annotation quality might be affected by various aspects like annotation instructions, Human Intelligence Task (HIT) design, and wages paid to annotators, etc. To avoid potentially low-quality annotations which could mislead the evaluation of automatic summarization system outputs, we investigate the recruitment of high-quality MTurk workers via a three-step qualification pipeline. We show that we can successfully filter out bad workers before they carry out the evaluations and obtain high-quality annotations while optimizing the use of resources. This paper can serve as basis for the recruitment of qualified annotators in other challenging annotation tasks.
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